Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Posted: Sun Mar 27, 2005 9:44 pm Post subject: |
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Well guild levels are still kind of rudimentary. They are capped at level 30, and it takes insane amounts of effort to get it up that high.
At special guild levels new things are available to the members, such as house items (paintings and vases, etc) and city issued raids. At guild level 5 your name becomes public to where other people can see your guild tag and you can buy the first set of house items from the city merchant, and you get a level 15 raid. At level 10 you get your first set of crafting stations that you can buy and put in your home so you can craft while you sell (but they are the lowest quality).
At 10 you get a new raid, level 25ish I think, and you get a new one at level 15, 20 and 25 but I haven't checked into what level they are yet. One big game complaint is that by the time the guild reaches that level most of the members have far outpaced the level of the raid.
Also at 15 it's the first guild level where you can buy horses with status points. You earn status points by doing writs or better finishing heritage quests, then you can use them to make the prices cheaper on stuff. For instance at level 15 we can now buy the horses that are usually 2p 66g for 1p 28g and 50,000 status points.
Now at 20 and 25 we have faster horses and better crafting stations to look forward to. The first guild to reach level 30 got there this last week, but there was nothing remarkable about making it. The most expensive houses are still way out of affordable range, but they can buy the flying carpets and spirit steeds for a whopping 66p. They said if they all put their money together they might be able to buy one spirit steed.
Some theories were that it would open up the main castles but it didn't happen, probably still reserved for a later expansion. I think the guild system is still fleshing out, but the discount on mounts was our main goal for now  _________________
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