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smawlish Guest
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Kaerai Guild Officer
 Joined: 22 Jun 2004 Posts: 502 Location: UTAH
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Posted: Wed Apr 20, 2005 11:40 am Post subject: |
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Yeah I heard about it. There goes the game. Bots will take over the game. I am so pissed about this move. I will keep playing until it becomes ungodly annoying and then I will find another way to spend my spare time. Maybe go to the gym . _________________
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Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Posted: Wed Apr 20, 2005 11:59 am Post subject: |
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| Quote: | | Bots will take over the game |
Bots have already taken over the game...
Here's the deal. This adds nothing that isn't already in the game, it just makes it legitimate.
By making it legitimate it effectively stops scammers in their tracks and makes the whole process much more solidified. It also finishes IGN's corruption of the game.
If you can't beat em, join em right? The best way for SoE to beat IGN would be to offer the same service, just better for the players. Let's face it, as long as there are MMORPGs, companies like IGN will exist. This just makes their strangle hold on SoE games much much less.
There will be a lot of criticism, but I think this was just the next evolution of online gaming. I bet any serious devs in the MMORPG genre will all come up with their own system in the next few years.
P.S. They're also only offering this on new servers made just for this service (at first). There really is nothing to criticise yet. _________________
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Kaerai Guild Officer
 Joined: 22 Jun 2004 Posts: 502 Location: UTAH
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Posted: Wed Apr 20, 2005 12:11 pm Post subject: |
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Those are VERY good points Renvik. That makes more sense. Although I have never agreed with the concept of online selling for RL $$, it is good that they are killing the monopoly that IGN had on it.
The other thing I find as a major benefit to the community is that the person actually has to have the item. It gets pulled from their account so they can't be ripping people off by selling an item that they don't really have. All in all making the buy/sell a lot safer for online gamers. _________________
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Stregamadre
Joined: 20 Apr 2005 Posts: 13
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Posted: Thu Apr 21, 2005 6:49 am Post subject: |
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| But, and please correct me if i am wrong, but won't this kill the in game economy at least on those servers that offer it? |
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Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Buchalter
Joined: 23 Jun 2004 Posts: 257
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Posted: Thu Apr 21, 2005 8:39 am Post subject: |
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RenvikÂ?s rightÂ? this doesnÂ?t add anything new to EQ2 that hasnÂ?t been going on probably since the first week the game launched. The only difference is, now SOE has figured out a way to get a piece of the pie for themself.
IÂ?m sure at this point SOE decided, Â?Hey, if you canÂ?t beat Â?em, join Â?emÂ?Â? They realized that people werenÂ?t ever going to stop selling in-game items and characters for real-life cash, so they figured why not put some of that cash in their own pockets? I do like the idea that itÂ?s more secure for the buyers. There honestly were a couple times during EQ I thought about buying some plat online, (heyÂ? fletching was damn expensive post-200!) but I was always a little afraid of getting scammed. If something like this had been available I probably would have done it. |
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Nerple
 Joined: 28 Jun 2004 Posts: 38
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Posted: Thu Apr 21, 2005 9:25 am Post subject: |
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I actually think this move is actually more just a way to provide a secure and safe way to sell in game items then putting more cash in SOE's pockets. Dont get me wrong, I know SOE is a business and their priority if profit, but they are basically only going to be making a small commission on these sales, and for that they have to provide the technical help and pay for the servers and maintenance to run it. I think it was more a move to free up Customer Service people from scamming complaints etc so they can work more toward resolving in game issues. For the small commission they're making witht he size of EQ2's playerbase I just dont think they're making enough of a profit to really care to make this service for purely financial reasons. _________________
The Ling Slayer - The Licker
Appotus Dominus - Vazaelle
Nerple - Silver Hand |
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Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Posted: Thu Apr 21, 2005 10:02 am Post subject: |
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I view it similar to prohibition.
For a time and because of some sound arguments alcohol was outlawed. But that didn't stop the distribution of alcohol, but much worse caused a corrupted underground society rife with deception and people taking advantage of the system.
The reasons to keep alcohol outlawed didn't disappear, but with regulation a better system was possible. One that can control the distribution hands-on, as well as tax the exchanges to pave roads, etc. You'll still have the people who dispise alcohol entirely and those people who just want a drink once in a while. There was no way to please everyone.
The problem with alcohol wasn't the distribution of alcohol but those who abused it, ie the farmers. Continue to deal with the farmers and provide a system to put IGE out of business. |
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smawlish Guest
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Posted: Thu Apr 21, 2005 9:20 pm Post subject: . |
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my only concern would be if SOE had there own "ghost sellers" offering rare items (regulated as to not flood the market but still created at will). I mean one or two manastones a month is like signing up 5-10 new accounts. now times that by 100 different items and then by 25 servers...
ya ok, I am a conspiracy theorist, but hey, once you start down the dark side... bling rule$
btw how you guys doin? |
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Buchalter
Joined: 23 Jun 2004 Posts: 257
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Posted: Thu Apr 21, 2005 11:05 pm Post subject: |
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Ok, let's do the math...
Let's assume one "rare" item is worth 10 accounts... that's $150. Now let's say they do that with 100 rare items per server each month... that's $15,000 per server. And on 25 servers, that would add up to $375,000 a month in extra revenue, or a grand total of $4.5 million a year.
Now think for a moment...
If it were possible for SOE to make an additional $4.5 million a year simply by pushing a button and creating "virtual goods" for sale, something tells me they would be all over that like white on rice. I'm guessing there's more to it than that, or they would have been doing this a LONG time ago. $4.5 mil is good money even to a corporate giant like SOE. |
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Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Posted: Fri Apr 22, 2005 10:21 am Post subject: |
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New update from Moorgard:
| Quote: | After discussing your feedback so far, Smed asked me to pass along some news that should address the biggest concern we've seen since the announcement of Station Exchange.
When we launch the service, we will open one or two new servers that operate under the Station Exchange ruleset, based on the responses we get from the in-game polling set to begin late next week.
At launch, subscribers will have a limited period of time to move their characters to the Exchange servers at no charge, as we originally described.
It's also very important to us that we keep existing communities together, and not force anyone to make a decision based on a change imposed upon the server they call home.
In that light, we want to make it clear that we will not force the Station Exchange ruleset on any currently existing live servers.
To restate: Next week's polling will be used to determine how many new servers we need to start up at the service's launch. It will not be used to determine whether any existing servers should be converted. There will be no current live servers switched to the Station Exchange ruleset.
Later, if the popularity of the service grows and it becomes apparent that we need more than the two planned servers, it will be because people have moved from other servers, which means those servers' populations will have gotten smaller. If that occurs, we may merge lower population servers together if any have gotten below the point of remaining a healthy community.
This way, we can ensure that no new ruleset is forced on any player on any existing server without their consent, regardless of what that server as a whole expresses in the polls. The only way to end up on an Exchange-enabled server is by explicitly opting-in to the ruleset by either making a character there or by moving a character to that server.
We want you to know that we are listening to your concerns, and that we are committed to maintaining the spirit of the EverQuest II community that we all have worked together to build. |
So, no live servers will be switching to Exchange Enabled. With this change I highly doubt the service will succeed. It's really an all or nothing thing. All you're going to get is a high concentration of people with this propensity on a few servers, kind of like moths to a flame and jerks to Zek servers. |
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smawler Guest
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Posted: Fri Apr 22, 2005 4:00 pm Post subject: . |
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or they would have been doing this a LONG time ago
unless of course they already are  |
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Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Posted: Fri Apr 22, 2005 7:10 pm Post subject: |
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DAH DAH DAH!!!  |
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Sathak
Joined: 24 Jun 2004 Posts: 65 Location: NYC
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Posted: Mon Apr 25, 2005 1:57 pm Post subject: |
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As I understand it, what they're doing is making the transactions more secure, not selling items or plat themselves. Under those circumstances it would make sense, the explanation that they're just looking to see if this will alleviate the time wasted for CS reps.
I don't know that Sony would want to generate and sell plat and items directly for real cash, because it opens up a major can of worms, although in some ways they're getting closer by offering this service. Once you start offering that stuff for sale yourself, you're putting a real world dollar value on digital items. Those are murky legal waters. Can you be sued for the value of the digital items if a player loses his character or account or an item/items? Can you be dragged into a lawsuit when an IGN deal goes wrong? Can IGN sue for restraint of trade if Sony decides to dump a bunch of items onto servers to kill the market for them?
Just do what WoW or CoH do- make the game so easy that there's no real use to buying anything with RL cash. Sure, those games seem to have a thriving business in RL sales, but money and items are so easy to get in either one that it just shows that people will buy this stuff even if you give it away in-game. Then people wouldn't complain about server economies or the haves and have-nots. _________________ Formerly Lizarde/Miltorrus of <Epic Shadows> in EQ
Now wasting my time in WOW
Running the guild <Hugs> on Stormrage US |
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Renvik Site Admin
 Joined: 22 Jun 2004 Posts: 493
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Posted: Mon Apr 25, 2005 2:44 pm Post subject: |
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| Quote: | As I understand it, what they're doing is making the transactions more secure, not selling items or plat themselves. Under those circumstances it would make sense, the explanation that they're just looking to see if this will alleviate the time wasted for CS reps.
| Reason is powerless against paranoid delusions, so your argument is invalid. Keyword: conspiracy.
Try something like this: Bob Barker called SoE and told them that Pres. Bush (controlled by the lizzard-men of V) would melt his brain if SoE manufactured their own items to sell via Yantis. Thus, they have decided that manufacturing items would not be in their best interest... |
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Sathak
Joined: 24 Jun 2004 Posts: 65 Location: NYC
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Posted: Wed Apr 27, 2005 10:21 am Post subject: |
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Whoa. How did you find out about the lizzard men of V?
Guess we'll have to accelerate the timetable now. Someone get me Barker on the line! _________________ Formerly Lizarde/Miltorrus of <Epic Shadows> in EQ
Now wasting my time in WOW
Running the guild <Hugs> on Stormrage US |
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Gnasch
 Joined: 19 Feb 2005 Posts: 166 Location: Detroit
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Posted: Wed Apr 27, 2005 6:12 pm Post subject: Station Exchange!!! Be Carefull What You Ask For Sony.!!! |
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Â?<the near future>Â?..
Dear Diary.
Today I bought the next 5 levels for my Sorcerer. I am now a level 45, I have to baby sit the monster next door on Thursday so I should have enough money to get to 50 by the weekend. Ya! That stupid Mark at school only started two weeks ago and heÂ?s only a level 40. Ha!
Marcia called me earlier, she started on Saturday and she leveled to 50, her parents are going to buy her a horse for her birthday, lucky bÂ?.h. Anyway, she said her brother used to play this and that there is something about leveling and doing quests, and I said ya right, I know how to level, internet and the Master Card! and she said no you can level up for free by going out of the city and fighting things. IÂ?m like ewww right, leave the city, IÂ?m sure. Brad dragged me out to come common place, it was all dirt and mud! Im like, take me back to Freeport so I can play with my dragon and try on some of those new green dresses Sony is selling.
My birthday is coming up so I think that IÂ?ll ask for that cute three bedroom apt in North Freeport me and Alice looked at the other day, Sony said that they would make the view a little nicer and add some patio furniture. My two room is ok, but the MP3 player is kinda junky, the new rooms have the whole house MP3 that you can download right from your IPOD. My dragon likes to listen to Ashley Simpson.
Anyway, IÂ?ve been in the game for exactly 18 days now and IÂ?m getting sorta bored, my aunt says she used to play this. SheÂ?s is soooo full of it, she told me she played for like, years, like, IÂ?m sooo sure. Like what is there to do after you pay for your 50? Accesorize!!!!!
Anyway im in Ashelys room in East Freeport now, she bought the new Flatscreen upgrade from the Brushwhistle guy and paid for the MTV feed. It rocks. Some of the other girls are coming over and weÂ?re going to try on some of the new Jlo bodysuits they just started selling.
Maybe later weÂ?ll go down to MaraÂ?s house and see her new baby dragon, Alex bought it for her when Platinum hit $2.00 for a Hundred, He is so dorky, he bought 2000 platinum with his lawn cutting money and paid her rent for a year and bought her that dragon. She doesnÂ?t even like him but as long as he keeps buying her stuff she strings him a long. Gotta run, since everybody left AOL Instant Messanger to come to Everqest, I gotta stay logged in more often, what a pain!
Â?cya later diary
<_i wanted to write a scary storyÂ?..and i did>
<gnasch> |
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Mike
 Joined: 11 Oct 2004 Posts: 424 Location: Tennessee
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Posted: Thu Apr 28, 2005 12:23 am Post subject: |
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man that is too funny |
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